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Megadoom II
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MEGADOOM II - iso.7z
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Wrap
Text File
|
1995-01-07
|
3KB
|
55 lines
;
; Random World File created by populate
;
; Written By Dusty Bedford
;
;Enemies Weight When MAX#OF
FIRETHROWER 68.36 1L
BARMOR 3.58 2L
CHAINGUNNER 24.37 3
SPECTRE 82.87 5
SUPERSHOTGUN 0.86 1
SHELLBOX 3.45 4
BRONWTREE 268.46 9
BONES2 14.91 2
FINALENEMY 4.15 1L
ENEMYSHOT 3.31 1L
ENEMYTARGET 13.26 4
MEGABALL 1.73 2L
SERGEANT 56.04 8
IMP 47.75 8
LAUNCHER 0.86 1L
ROCKETS 0.86 1
SHELLS 7.77 9
BULLETS 3.45 4
MEDIKIT 6.90 8
GARMOR 3.58 2
SKULLSPITTER 68.36 DEAF/AMBUSH 1L
FLYSKULL 83.56 14
MANCUBUS 87.00 1L
SKELETON 271.88 2L
DEADPLAYER 2.33 15
INVISO 0.86 1
SHOTGUN 0.86 1
PLASMA 0.86 1
ROCKET 6.90 8
IMP 11.94 DEAF/AMBUSH 2
;
; GLOBAL SETTINGS: AFFECTS THE ENTIRE WORLD
;
;Adjust the Max#of variable based on the population of
;the level being modified
PER 103
;
;Keep lamps and pillars
PRESERVE PILLARS
PRESERVE LAMPS
;
; Threshold determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;